Fake news game confers psychological resistance against online misinformation
Has this study been replicated?
The atlas records 1 replication of this study. Recorded outcomes: 1 successful.
Replications
- Good News about Bad News: Gamified Inoculation Boosts Confidence and Cognitive Immunity Against Fake News, Basol et al. (2020). Outcome recorded: successful.
We find that playing Bad News significantly improves people's ability to spot misinformation techniques compared to a gamified control group, and crucially, also increases people's level of confidence in their own judgments.
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