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OctoPocus in VR: Using a Dynamic Guide for 3D Mid-Air Gestures in Virtual Reality

Katherine Fennedy, Jeremy Hartmann, Quentin Roy, Simon Tangi Perrault, Daniel Vogel

IEEE Transactions on Visualization and Computer Graphics, 2021. DOI 10.1109/tvcg.2021.3101854

Has this study been replicated?

This paper is itself a replication attempt. The study it set out to replicate is listed below.

Study replicated

Cite this record

Fennedy, K., Hartmann, J., Roy, Q., Perrault, S. T., & Vogel, D. (2021). OctoPocus in VR: Using a Dynamic Guide for 3D Mid-Air Gestures in Virtual Reality. IEEE Transactions on Visualization and Computer Graphics, 27(12), 4425–4438. https://doi.org/10.1109/tvcg.2021.3101854

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